A downloadable tool

Buy Now$7.50 USD or more

Re-design every screen of RPG Maker MZ. Visually. Without code.

$20  Beta pricing - $7.50 — launch price

Title · Menus · Map HUD · Custom scenes Drag windows, add pictures, gauges, buttons, particles. Save. Done.

  1. What it does
  2. The editor
  3. Elements
  4. Custom scenes
  5. Map HUD
  6. Live values and animation
  7. Themes, presets, player options
  8. Compatibility
  9. What you get
  10. Requirements and installation
  11. Terms of use

SimpleVisual lays out RPG Maker MZ's built-in scenes from a single file, data/SimpleVisual.json, and the in-game editor writes that file for you.

  • Move, resize, re-anchor and restyle every window of the built-in scenes.
  • Add pictures, text, gauges, buttons, shapes, lists, menus and particles.
  • Build your own scenes (bestiary, quest log, party sheet) and add them to the main menu.
  • No file? No change — the game keeps the standard look. Turn the plugin off and everything is back.

Press F10 in test play on any screen.

  • Click to select, drag to move, handles to resize, smart snapping and grid.
  • Inspector with live preview, an image browser, a font and colour picker, and an "Insert value" browser for formulas.
  • Actions without code: buttons and menu commands get a visual action editor — open a scene, run a common event, set a switch or variable, play a sound, call a plugin command, or chain several.
  • Main menu commands: add your own, reorder, rename, hide or delete them, and change what even the standard ones do.
  • Project panel: themes, presets and menu commands as simple cards — add, rename, duplicate, delete.
  • Undo / redo, safe save with a backup.
  • Row templates for standard lists: menu status, items, skills.
  • Not included in your released game — the editor only runs in test play.

Picture fit, crop, tile, scroll, zoom, rotation, colour correction, tint
Text / Window / Button escape codes, own fill, gradients, rounded corners
Gauge HP / MP / TP of any actor, or any variable
Shape panels and bars without image files
Command / List interactive menus and lists of items, skills, party, database
Particles rain, snow, embers, fireflies, stars — they flee from the cursor

Hover, pressed and disabled states, blinking, sounds — on every element.

A bestiary, a quest log, a party screen, an inventory grid, a hero select screen — made from elements, opened from the main menu or an event. No JavaScript.

Any number can be a formula — built by picking values from a categorized browser (actor stats, gold, variables, mouse, player, events), not by typing code:

WantPickResult
An HP bar that shrinks Leader → HP % {leader.hpRate} * 2
An arrow that follows the cursor Functions → angle, Self → center, Mouse → position angle({self.centerX}, {self.centerY}, {mouse.uiX}, {mouse.uiY})
A portrait that greys out when wounded Party member 1 → HP % {member.1.hpRate}
A compass to a treasure Map → Event 3 → angle {event.3.angle}
  • Categories: game (gold, steps, playtime, map), actors and party, items, variables, the mouse, the element itself, other elements, the player, events and tiles on the map, functions (min, max, clamp, lerp, angle…).
  • Live check: a mistake is explained right under the field.
  • Always up to date: values refresh automatically.
  • Safe: no eval, and no JavaScript needed.

  • MF_Core.js — base library (free, required)
  • MF_SimpleVisual.js — runtime
  • MF_SimpleVisualEditor.js — visual editor (test/dev play only)
  • Demo project: title screen, menus, bestiary, party, bag, quests, feature showcase, hero select, particles, map HUD, demo art
  • Documentation: https://mesafer.github.io/mf-docs

One purchase = one developer, unlimited games. On a team, each person who works with the plugins (the editor, layouts, plugin files) needs a copy. Testers, artists and publishers don't.

  • ✔ Use in commercial and non-commercial RPG Maker MZ games, with no limit on projects or games sold.
  • ✔ Ship MF_Core and MF_SimpleVisual with your game.
  • ✔ Modify the plugin files for your own projects (fixes, compatibility).
  • ✔ Your layouts and presets are yours: share them or even sell them as preset packs, as long as no plugin files are included and the page says SimpleVisual is required.
  • ✔ Free updates forever.
  • ✘ Selling, sharing or re-uploading the plugins or any part of them, even for free, in packs or templates.
  • ✘ Copying the code into other projects, or distributing modified plugin files.
  • ✘ Building SimpleVisual into a template, starter project, engine or framework that you sell or give to other developers as a base for their games.
  • ✘ Shipping the editor with games. It removes itself from deployed builds, and strip_editor.js cleans a deployment folder.
  • Credit "MesaFer" is appreciated but not required.
  • Provided as is, without warranty of any kind. Keep backups of your project.

Support is best effort, through this page and Discord. Full text: LICENSE.md (included in the download).

$20 Beta pricing - $7.50 · Questions and bug reports: Discord

 · Made by MesaFer


Purchase

Buy Now$7.50 USD or more

In order to download this tool you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:

SimpleVisual_v0.8.1.zip 92 MB

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